Fig. 6From: User perspective and higher cognitive task-loads influence movement and performance in immersive training environmentsBoxplot of the score per exercise combination. Scores computed as number of targets touched for all the combination of exercises in 20 attempts: First-person perspective or third-person perspective executed in normal (N) mode, flipped (F) mode or trail (T) mode with targets of 10 or 15 cm of diameterBack to article page